If you’ve been looking around Payments in Nigeria these days (here and here), then you probably have heard or at least seen the name Paystack. They recently announced that they have gone live .
One thing that is great about their platform, is that it is very developer friendly. They have a quite easy to use developer docs and a very well documented android SDK. (See here).
Many developers have also contributed (and still contributing) their own wrappers and plugins to the platform.
This is a technical post demonstrating how to use their Android SDK to accept payments within your apps.
##First things first. First thing is to go to https://paystack.com to get a free account. When you’re in, navigate to the settings page and select Developer/API tab, you’ll see a screen that looks like this:
##Now that we’re in Things to note here are:
- By default, you’re in a test mode, and you have an option to go live. This test mode is specifically good, for devs while you’re still working on your project.
- There are two sets of keys, test keys and live keys. The test keys work well for testing and debugging and the live keys…oh..well..are what you use..when you’re going live.
- Each set of key contains a public key and a secret key. The public key is that you can put on your clients, and apps; the secret key is meant for your eyes only and should be guarded with your life.
##How does this even work? So the way I understand Paystack to work is very easy, and is as shown below:
- Client requests for a token from Paystack server
- Paystack server returns the token to the client
- Client sends token to your server, to charge
- Your Server hits Paystack to charge the token
- Paystack returns the response of the ‘charging’ success or otherwise
- Your server takes that and processes a response to be sent to the client.
This means that you need a client (mobile app or web app) to accept the token as well as a server to charge the token.
##Setting up on my Android Studio Ok, so we know how to get around on the website, back to our IDE.
-
First step is to add the library to your app’s build.gradle
compile 'co.paystack.android:paystack:1.1.0'
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Next thing is to add the internet permission to your app’s AndroidManifest.xml, well, because we need to use the internet.
<uses-permission android:name="android.permission.INTERNET" />
-
After adding this, assuming you have your UI for accepting the card details looking like this, in the onCreate of our activity or fragment, we initialize the SDK. Using this:
PaystackSdk.initialize(this)
for an activity, orPaystackSdk.intialize(getActivity())
if you’re in a fragment. -
Now, we need to create a token, and luckily, Paystack’s got us, we simply use:
PaystackSdk.createToken
to create a token which will be sent to our server.
It is here you now send the token to a server. Luckily, there are some server side wrappers already developed to make it easy for you.
For a full example app, you can check out the full source code of a sample application here
Check out https://developers.paystack.co/ for more details on how to implement on the server side.
Hopefully, one of these days, I’ll find some time to use the Node.js wrapper to implement a sample server side for accepting payments.
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